Learning to Develop for Mixed Reality – The ENTR 390 “VR Lab”
Learning to Develop for Virtual Reality – The ENTR 390 “VR Lab” XR Prototyping For the past several years, students enrolled in the Center for Entrepreneurship’s Intro to Entrepreneurial Design – Virtual Reality course have been introduced to programming and content creation pipelines for XR development using a variety of Visualization Studio resources. Their goal?…
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Revolutionizing 3D Rotational Angiograms with Microsoft Hololens
Revolutionizing 3D Rotational Angiograms with Microsoft Hololens A NEW WAY TO VISUALIZE THE HEART Stephanie O’Malley Just prior to release of the Microsoft Hololens 2, the Visualization Studio was approached by Dr. Arash Salavitabar in the U-M CS Mott Children’s Hospital with an innovative idea: to use XR to improve evaluation of patient scans stemming…
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Robots Who Goof: Can We Trust Them?
When robots make mistakes—and they do from time to time—reestablishing trust with human co-workers depends on how the machines own up to the errors and how human-like they appear, according to University of Michigan research.
Behind the Scenes: Re-creating Citizen Kane in VR
Students in Matthew Solomon’s classes are used to critically analyzing film. Now they get the chance to be the director for arguably one of the most influential films ever produced: Citizen Kane.
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Novels in VR – Experiencing Uncle Tom’s Cabin
Novels in VR – Experiencing Uncle Tom’s Cabin A Unique Perspective Stephanie O’Malley https://youtu.be/kuH32UcnIJo This past semester, English Professor Sara Blair taught a course at the University titled, “The Novel and Virtual Realities.” – The purpose of this course was to expose students to different methods of analyzing novels and ways of understanding them from different…
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Using Mobile VR to Assess Claustrophobia During an MRI
Using Mobile VR to Assess Claustrophobia During an MRI new methods for exposure therapy Stephanie O’Malley Dr. Richard Brown and his colleague Dr. Jadranka Stojanovska had an idea for how VR could be used in a clinical setting. Having realized a problem with patients undergoing MRI scans experiencing claustrophobia, they wanted to use VR simulations…
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